XNA storage
Glenn Wilson is writing tutorials on how to use Microsoft.Xna.Framework.Storage for saving game data on Xbox 360 and Windows. The first part of the tutorials can be found on his blog. On windows, you can use System.IO to save game data, but on Xbox 360, game data has to be associated with your gamer tag. Microsoft.Xna.Framework.Storage provides a unified way to save your game data on Windows and Xbox 360, without having to rewrite your code!

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