XNA Game Studio Express 1.0 Refresh Released
The XNA Game Studio Express Update that has been announced for a while now has been released! You can download it here.
The XNA Framework 1.0 Refresh has also been released. Download here.
Below you can find a list of updates/new features:
- * XNA Game Studio Express
- o Windows Vista is now fully supported
- o You can now add icons to XNA Game Studio Express Games.
- o Incrementally deployment of Xbox 360 projects now works for all your projects (not just the last one loaded)
- * XNA Framework
- o Added Bitmap based font support
- o Added XACT 3D Audio support
- o Improvements and additions to the Math framework API’s
- o BasicEffect now supports per-pixel lighting
- o Many more changes based on your feedback!
- * XNA Framework Content Pipeline
- o Added support for Volume Textures (Texture3D)
- o Content builds can now be cancelled
- o Support for “clean†builds
- o Added the ability to read vertex and index buffer information from Model types
- o Many more changes based on your feedback!
- * XNA Game Launcher (Xbox 360)
- o Game thumbnails are now displayed for your games
- o Improved connection-key connectivity experience between the Xbox 360 and the PC
- o The ability to test and diagnose the connection between the Xbox 360 and the PC
- * Compatibility
- o Your game should just recompile in 1.0 Refresh with no changes required.
- o Any game that is compiled should run fine if you have 1.0 Refresh installed.
- o As mentioned, you can continue to use 1.0 on your Windows computer with 1.0 Refresh on the Xbox 360 console.
- o Games that are built on 1.0 Refresh may run on 1.0; however, if you are using new functions or features in the XNA Framework (such as font functionality), it will not work properly.
More information can be found on http://blogs.msdn.com/xna/ and on creators.xna.com

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